Number Appearing: Herd
Size: Watermelon to cargo van
Armor: Thick stony shell
Resilience: Surprisingly difficult to kill
Intelligence: Not that you'd notice.
Communication: Not much.
Disposition: Sluggish.
Violence: May stab other snails as foreplay. Otherwise no.
Enemies: Rustlers, assorted carnivores, Gourmands
Aims: Not as such.
Peculiarities:
- Vulnerable to salt. Snailherds use goads tipped with rock salt.
- There are legends of very patient knights training the beasts as Destriers for no readily apparent reason. Snail jousting may be popular in faraway lands that haven't heard of cricket, competitive walking, and other forms of spectator tedium.
- Those raised as livestock usually don't get much bigger than a small cottage, but keepers of snail lore maintain that they never stop growing and do not die of old age.
- Rustling them via herding isn't really practical. Rustlers on the Beanstalk tend to roll them to a waiting flying boat at the nearest leaf edge. Turns out that the hulls of flying boats are inexplicably delicious to herd snails, so one way or another they don't go very far.
Format cheerfully swiped from They Stalk the Underworld